Game:
CATAN: Cities & Knights
Expand Catan with a more complex commodity market and knights to defend your cities.
Average price: R510
BGBSA — R500 (CATAN: Cities & Knights)
The Hidden Den — R700 (Catan: Cities & Knights Game Expansion)
Timeless — R800 (Catan 5th Edition: Cities and Knights)
Table Top Guru — R1000 (Catan: Cities & Knights Game Expansion)
Grinning Gargoyle — R1200 (Catan: Cities & Knights Game Expansion)
Grinning Gargoyle — R1200 (Catan (6th Edition) – Cities & Knights Expansion)
Level Up — R1200 (Catan | Cities & Knights Game Expansion)
The Geek Home — R1300 (Catan | Cities & Knights Game Expansion)
The Geek Home — R1300 (Catan (6th Edition) – Cities & Knights Expansion)
Jix Hobbies — R1400 (Catan: Cities & Knights Expansion)
Jix Hobbies — R1400 (Catan (6th Edition) - Cities & Knights Expansion)
Sword and Board — R1400 (Catan: Cities & Knights Game Expansion)
Meeps and Veeps — Out of Stock (Catan: Cities & Knights Game Expansion)
Amazon — Out of Stock (Catan CN3077 Cities and Knights Expansion Board Game)
Timeless — Out of Stock (Catan 5th Edition: Cities and Knights)
Maximus Games — Out of Stock (Catan: Cities & Knights)
Nexus Hub — Out of Stock (Catan: Cities & Knights 5th Edition)
BGBSA — Out of Stock (CATAN: Cities & Knights)
Timeless — Out of Stock (CATAN: Cities & Knights)
Timeless — Out of Stock (Catan 5th Edition: Cities and Knights SLEEVED (Pre-loved))
Timeless — Out of Stock (CATAN 6th Edition: Cities & Knights)
The Hidden Den — Out of Stock (Catan (6th Edition) – Cities & Knights Expansion)
- Type:
- Board Game
- Year:
- 1998
- Rank:
- None
- Rating:
- 7.4
- Weight:
- 2.8955851436580238
- Description:
- Adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that city's owner. Adds tactical complexity to the game and game length. Belongs to the Catan Series. The game changes the base game in three main ways: First, there are 3 new commodities in the game, distinct from resources - paper, cloth, and coins, which can be acquired from Forest, Meadow, and Mountain spaces, respectively. Cities that would normally produce two of one of those resources instead produce 1 resource and 1 of the corresponding commodity. (To make commodities easier to obtain, each player starts the game with 1 city and 1 settlement on the board.) These commodities allow players to build city improvements that confer various advantages and eventually points. Second, the deck of development cards is replaced by three different decks, each corresponding to one of the commodities. Building city improvements gives players a chance to draw these cards with every roll of the dice. Building more improvements will increase these chances, but cards cannot be bought directly in any way. These cards are similar to the development cards in the base game, but with a wider range of effects. (Some cards are balanced better as well - the new Resource Monopoly card, for example, can take no more than 2 of the named resource from any one player.) Finally, players can also build knights on the island along their network of roads. These knights can be used to claim certain intersections and move the Robber (taking the place of Soldier cards), but are also used to defend the island from periodic barbarian attacks. If the island is successfully defended, the player(s) with the most knights are rewarded. If not, the player(s) with the fewest knights each have a city downgraded to a settlement.
Created at: Oct. 23, 2024, 12:09 p.m.